Qent
New Member
Posts: 4
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Post by Qent on Jan 26, 2013 12:36:30 GMT -5
'Sup.
(What is the scope, status, roadblocks, etc. for this?)
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Post by Minesae Hiromu on Jan 26, 2013 17:06:14 GMT -5
Currently trying to completely remake the mobile Doom RPG game on Zandronum. Trying to make it flexible enough that you could (somewhat) easily make new levels for it and allow for new features to be implemented smoothly; establishing a framework. Right now making levels themselves is not an issue, turn based system works between 4 players and the monster AI, Minimap is complete, basic movement is complete, and the battle system is almost complete. Once the battle system is complete, which the only things holding that up right now are making custom weapons and monsters for it, I can proceed with better movement AI, such as implementing an A* pathfinding algorithm or something.dl.dropbox.com/u/15225510/Doom%20Screenshots/Screenshot_Doom_20120116_160105.png
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Qent
New Member
Posts: 4
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Post by Qent on Jan 27, 2013 12:57:04 GMT -5
Cool, looking forward to it!
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